Mass Effect Andromeda Hard Steel Build gameplay experience
Some players have developed a Build, which is described as follows: There is an enchantment on the weapon, which automatically replenishes the shield by 25% every second after emptying the magazine. So it's very simple. Apply this enchantment and directly empty all the bullets. You will get the permanent effect of restoring 25% of the shield every second. In other words, if the lance clicks 6B, you will get a truly unlimited lance. . Then the skills include freezing turret and overload. Overload is used to break shields, and the freezing turret is used to give unshielded enemies a combo state. A character with unlimited lance, unlimited combos, and no CD gap period was born.
However, some players have tested it: although it is restored in seconds, it can only be restored once, not 25% every second. It will give you 25% back at once, and then give you 25% back after 3 seconds. If 25% is also lost, then the blood will be deducted directly.
So I changed to the following weapon
*Remnant’s weapon has unlimited ammunition, but it requires a cooling action after emptying the magazine.
*The standard magazine capacity of this shotgun is 12.
Add the following two Augmentations when making this gun:
1. As mentioned in the above question, [Recover 25% shield when the magazine is empty]
2. Helues type Augmentation, the effect is [turn bullets into plasma bombs]
The shotgun produced looks like this. Pay attention to the magazine capacity, which has changed from 12 to 2:
Install two more mods on the gun that reduce the magazine capacity:
Finally the magazine capacity dropped to 1:
In other words, this gun will immediately restore 25% of your shield once you fire it, and the ammunition is unlimited. The amazing thing (suspected to be a bug) is that after emptying the magazine, the ordinary Remnant weapon will have a cooling action for 1-2 seconds, but this modified gun does not have this action. All that's left is to increase the shield value... Basically, you can stand without losing any blood...
Oh, by the way, this kind of plasma bomb does almost no damage to the enemy's shield... My way to deal with it is to use the Tech skill unlocked in the plot, choose electric shock as the last branch, and bring a non-CD Lance to detonate it. Vetra's passive skills also include electric shock interference bombs. The last and most direct one is of course using Overload...
Supplement: I use the Sentinel profile, full set of Pathfinder armor + DR.