It is important to know some places to avoid pits in "Multiple Life" and can save more time on detours. First of all, I personally recommend the priority of differentiated clones: botanist = doctor > worker = psychologist > guard > miner. The first act can differentiate botanists or doctors.
What should I pay attention to in multiple life week
Repeated and repeated retrievals and encountered many vicious bugs, which also gave a good ending. I personally like to run a construction game. Multiple life is quite good for me, but there are too many bugs. I have at least three or four bugs because of the bug. When will I fix the bug?
Some spoiler-free tips:
1. I personally recommend the priority of differentiated clones: Botanist = Doctor > Worker = Psychologist > Guard > Miner.
The first act can differentiate botanists or doctors. It is best not to differentiate miners in the early stage (you can choose but don’t choose them in the early stage if there is a very shortage of people). His plot line is too troublesome. After a few days of differentiation, there will be many days that cannot be worked. Moreover, metals can be dug automatically, and the essence and enrichment can be refined later.
I personally like botanists and doctors the most. They have a very warm personality and are easy to communicate with. In the early stage, people are lacking in food, everything is lacking. Botanists can grow radishes quickly and the doctors can cook quickly, which are very suitable for early stage.
2. To study points, you must first study the hook claws and space suits! Otherwise, it will become very painful to open the picture. If you take two steps, you will have no power and have to go back to charge.
Recommend the first and second star source sample points. The spacesuit upgrade and radiation repulser do not require priority points for star source samples. Magnetic storm warning, hook claws and cable towers. All of these can be upgraded according to current requirements. To be honest, mining acceleration is not very necessary. Just click out the automatic mining machine
3. Large storage room is not medium and has a cost-effective price. When the points are given to the large storage room, the game is almost over. At least until the second act is over, there is no extra points to the large storage room. It is not enough to use it at all, so there is no need to build it.
4. The most violent method is to spend a day and resources to make a bunch of telephone poles in the early stage. When opening the map, you can pull the line wherever you go, which saves time. Otherwise, when you go to the task and find something, you will run the map and doubt that it is easy to faint and sleep outside in life. You must place the teleportation point on the highest point of the map.
5. There is no need to stock up on the stock when you run away from the previous chapter to the next chapter. When you run away in the first scene, you may stock up on the second scene. Anyway, you may have to throw it away.
6. There are three acts in total. Each scene can withstand two magnetic storms. After two magnetic storms, there will be 8 days of sunrise. Each magnetic storm will randomly refresh the number of star source samples and map resources.
7. The generated whiteboard Yang can only eat, sleep, and not work
It ended on day 79, and the number of days of passing is generally between 70-80.
Actually, I like science the most, I hope that DLC scientists can have more plots
By the way, is this a Polish joke? Seeing Yang say that his life from 9 to 5 is purgatory. Every time he gets up at seven o'clock, he sees those clones playing in the dormitory and kitchen until nine o'clock, he feels uncomfortable all over. He makes a fuss after a few days of opening a 12-hour working schedule. Then I get up at seven o'clock and work to serve them. Especially in the later stage, it's fully automatic. I feel even more uncomfortable when I see them doing nothing.
Anyway, I don't want to experience the second week... I don't want to experience the bug anymore. I'll go back once and only have the guard's personal plot line. I like the personal plot line of botanists, scientists and workers the most. I look forward to dlc
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