In "Dragon Quest 3: HD-2D Remastered Edition", players can build their own towns, but the location of this town is fixed. Players need to find it before they can start building. First, you will be in Porto News about the town was heard at the docks of Port Canada, where two people were talking about a man who was trying to build his own town on the Western Continent.
Where are the towns that can be built in Dragon Quest 3 Remake
You will first hear about the town at the docks of Portoga Harbor, where two people are talking about a man who is trying to build his own town on the western continent. They called this move crazy. But for you, this should be a signal calling you to go.
When they refer to the "Western Continent" they are referring to the continent that looks like North and South America because it is to the west of them, similar to real-life Europe.
To begin this adventure, you first need to obtain a ship from King Portoga. Collect some black pepper for him and he will give you a large sailable ship, so you can set off west to find a new town.
This small town, now just a solitary building, is located in the northern part of the Western Continent. It is surrounded by mountains and is isolated from the mainland and can only be accessed through the coastline.
Assign a merchant
Upon entering the houses of this town, you will see the previously mentioned old man there alone. He expresses his desire to found a new town, but he knows he lacks sufficient economic knowledge. In this regard, he asks for your help.
You will need to provide him with a merchant to help him lay the foundation for a new home. Remember, the merchant you provide him with will leave your party permanently. Fortunately, merchants do not need to be of a specific level. If you don't have a merchant yet, or don't want to lose your current merchant, simply return to Aryahan and create a new merchant.
Oh, and also be careful about the merchant name you choose, it can become very important.