The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk.
CRC:DFE9CC90(ver1.0)
Funds | 7E1008:7F 7E1009:96 7E100A:98 |
Funds 9999999Cr |
Experience points gained | 7E0EE7:FF 7E0EE8:FF |
65535 experience points gained after battle |
Earn money | 7E0EE9:FF 7E0EEA:FF |
65535 gold obtained after battle |
Number of turns | 7E12F5:01 7E12F6:00 |
Number of turns 1 |
Total number of turns | 7E1006:01 7E1007:00 |
Total number of turns 1 |
Character added (1st aircraft) |
7E10ED:xx 7E10EE:** |
For xx, refer to the pilot code table below. ** is its Lv (63h=Lv99). Ability values follow the Lv value. 2nd and subsequent people +2h each |
Joined units (1st aircraft) |
7E11ED:xx 7E11EE:** |
yy refer to the unit code table below ** is ID. +1h each after the second person |
Remodeling stage (1st aircraft) |
7E1271:FF 7E1272:0F |
The picture on the left is a fully modified state excluding movement. +2h each for the second and subsequent units [HP+300]+1h [EN+10]+8h [Reaction +10]+40h [Armor +50]+200h > [Movement +2] +1000h (lost data) |
Next scenario | 7E1000:ss | For ss, refer to the scenario code table below |
Flag | 7E101B:** | 00h:Initial +32h: Quattro route (Further details have not been investigated) |
↓During the strategy part, the ability values of the first person (+2h each from the second person onward) | ||
Experience points | 7E116D:FF 7E116E:FF |
Experience points 65535 |
Local form & Action state |
7E1307:** | 0h:Underground 2h:Under the sea 4h: Ground 6h: Space 8h: Air +20h: Battleship (landing/departure possible) +40h: Landing status +80h: Already taken |
Instruction | 7E1386:** | 00h: Be sure to fight back 40h: Be proactive 80h: Don't force yourself C0h: Always avoid or defend Command commands change everyone's actions all at once, but you can set them individually by modifying the code |
Grant spirit | 7E1387:** | 1h:() +4h: Concentration +8h: Inspiration +10h: Sure hit +20h: Luck +40h: Passionate +80h: Acceleration< br> |
Affiliation | 7E1487:** | 60h: Player army A0h: Enemy army (red) C0h: Enemy army (yellow) Even if you turn the enemy into your ally, you cannot control it, but it will start aiming at another army |
Current coordinates X | 7E1506:** | **=00 on the left |
Current coordinate Y | 7E1507:** | Top at **=00 |
Pilot | 7E1586:xx | For xx, refer to the pilot code table below |
Level | 7E1587:63 | Level 99 (Ability values do not follow. Mental commands are learned according to Lv value) |
Unit | 7E1606:yy | For yy, refer to the unit code table below |
Vigor | 7E1607:FF | Kiri 255 |
Current SP | 7E1686:FF | Currently 255 spirit points |
Max SP | 7E1687:FF | Maximum Spirit Points 255 |
Movement power | 7E1706:FF | Movement power 255 |
Type | 7E1707:** | 0h: Land 1h: Land (ground only) 2h: Air 3h: Air (ground only) 4h: Land and water 5h: Space (space only) >7h: Air and land 8h: Air and land (ground only) 9h: Water and air Ah: Water and air (ground only) Bh: Water, land and air Ch: Land and medium Dh :Air and ground medium Eh:Air and land medium Fh:Water and land (ground only) 10h:Water (ground only) |
Currently EN | 7E1786:FF | Currently EN255 |
Maximum EN | 7E1787:FF | Maximum EN255 |
Current HP | 7E1806:FF 7E1807:FF |
Currently HP65535 |
Max HP | 7E1886:FF 7E1887:FF |
Max HP65535 |
Intuition | 7E1906:FF | Intuition 255 |
Special abilities | 7E1907:** | +4h: Getter vision +8h: Beam absorption +80h:I field Other abilities such as transformation are ROM data |
Hit | 7E1986:FF | Accuracy 255 |
Maneuvering | 7E1987:FF | Maneuvering 255 |
Reaction | 7E1A06:FF | Reaction 255 |
Attack | 7E1A07:FF | Attack 2550 |
Limit reaction | 7E1A86:FF | Limit reaction 255 |
Armor | 7E1A87:FF | Armor 2550 |
Weapon 1 remaining ammunition | 7E1B06:09 | 9 bullets remaining. Even if the input value is increased, the upper limit value will not be exceeded. Only weapons with residual ammo are stored at these addresses. |
Weapon 2 remaining ammunition | 7E1B07:09 | |
Weapon 3 remaining ammunition | 7E1B86:09 | |
Weapon 4 remaining ammunition | 7E1B87:09 | |
Weapon 5 remaining ammunition | 7E1C06:09 | |
Weapon 6 remaining ammunition | 7E1C07:09 | |
Weapon 7 remaining ammunition | 7E1C86:09 | |
Weapon 8 remaining ammunition | 7E1C87:09 | |
↓1st enemy ability value (+2h each from 2nd person onward) | ||
Cannot take action | 7E1336:00 | No longer moves or attacks with EP (counterattacks will occur) Initial value is 40h |
Instruction | 7E13B6:** | 00h: Be sure to fight back 40h: Be aggressive 80h: Don't force yourself C0h: Be sure to evade or defend |
Grant spirit | 7E13B7 | 1h:() +4h: Concentration +8h: Inspiration +10h: Sure hit +20h: Luck +40h: Passionate +80h: Acceleration< br> |
Affiliation | 7E14B7:** | 60h: Player army A0h: Enemy army (red) C0h: Enemy army (yellow) |
Current coordinates X | 7E1536:** | **=00 on the left |
Current coordinate Y | 7E1537:** | Top at **=00 |
Pilot | 7E15B6:xx | For xx, refer to the pilot code table below |
Level | 7E15B7:01 | Level 1 |
Unit | 7E1636:yy | For yy, refer to the unit code table below |
Vigor | 7E1637:01 | Ki 1 |
Current SP | 7E16B6:01 | Current mental point 1 |
Max SP | 7E16B7:01 | Maximum Spirit Points 1 |
Movement power | 7E1736:01 | Movement power 1 |
Type | 7E1737:** | 0h: Land 1h: Land (ground only) 2h: Air 3h: Air (ground only) 4h: Land and water 5h: Space (space only) >7h: Air and land 8h: Air and land (ground only) 9h: Water and air Ah: Water and air (ground only) Bh: Water, land and air Ch: Land and medium Dh :Air and ground medium Eh:Air and land medium Fh:Water and land (ground only) 10h:Water (ground only) |
Currently EN | 7E17B6:01 | Currently EN1 |
Maximum EN | 7E17B7:01 | Max EN1 |
Current HP | 7E1836:01 7E1837:00 |
Currently HP65535 |
Max HP | 7E18B6:01 7E18B7:00 |
Max HP65535 |
Intuition | 7E1936:01 | Intuition 1 |
Special abilities | 7E1937:** | +4h: Getter vision +8h: Beam absorption +80h: I field |
Hit | 7E19B6:01 | Hit 1 |
Maneuvering | 7E19B7:01 | Maneuver 1 |
Reaction | 7E1A36:01 | Reaction 1 |
Attack | 7E1A37:01 | Attack 10 |
Limit reaction | 7E1AB6:01 | Limit reaction 1 |
Armor | 7E1AB7:01 | Armor 10 |
Weapon 1 remaining ammunition | 7E1B36:00 | 0 bullets remaining |
Weapon 2 remaining ammunition | 7E1B37:00 | |
Weapon 3 remaining ammunition | 7E1BB6:00 | |
Weapon 4 remaining ammunition | 7E1BB7:00 | |
Weapon 5 remaining ammunition | 7E1C36:00 | |
Weapon 6 remaining ammunition | 7E1C37:00 | |
Weapon 7 remaining ammunition | 7E1CB6:00 | |
Weapon 8 remaining ammunition | 7E1CB7:00 |
●Pilot code table
00 | (bug) | 10 | Ko Hibiki |
01 | (bug) | 11 | Haranbanjo |
02 | (bug) | 12 | Bright Noah |
03 | Amuro Ray | 13 | Kai Shiden |
04 | Camille Bidan | 14 | Hayato Kobayashi |
05 | Judau Ashita | 15 | Ryu Hosei |
06 | Seabook Annaud | 16 | Mirai Yashima |
07 | Kuruma Benkei | 17 | Sayla Mass |
08 | Ryoma Nagare | 18 | Frau Bow |
09 | Kami Hayato | 19 | Slegger Law |
0A | Tomoe Musashi | 1A | Matilda Agen |
0B | Aoi Hyoma | 1B | Emma Sheen |
0C | Juzo Naniwa | 1C | Recore Rondo |
0D | Chizuru Nanbara | 1D | Fa Yuili |
0E | Daisaku Nishikawa | 1E | Henken Beckener |
0F | Kita Kosuke | 1F | Quattro Bagina |
20 | Apolly | 30 | Jinguji Power |
21 | Roberto | 31 | Sarumarutaro |
22 | Katsu Kobayashi | 32 | Mari Sakurano |
23 | El Bianno | 33 | Asuka Rei |
24 | Lou Luca | 34 | Beauty Tachibana |
25 | Eno Abbab | 35 | Reika Sanjo |
26 | Beacha Oleg | 36 | Garrison Tokita |
27 | Mondo Akage | 37 | Souta Toda |
28 | Cecily Fairchild | 38 | Char Aznable |
29 | Sayaka Yumi | 39 | Lalah Soon |
2A | Boss | 3A | Ma Kube |
2B | Tetsuya Ken | 3B | Ramba Ral |
2C | Flame Jun | 3C | Gaia |
2D | Kouji Kabuto | 3D | Mash |
2E | Jack King | 3E | Ortega |
2F | Michiru Saotome | 3F | Garma Zabi |
40 | Dozle Zabi | 50 | Marshmah Cero |
41 | Jerrid Mesa | 51 | Got'n Go |
42 | Kakurikon Ka Cooler | 52 | Gremy Toto |
43 | Laila Mila Laila | 53 | Chara Soon |
44 | Fou Murasame | 54 | Auguste Guidan |
45 | Rosamia Badham | 55 | Arias Moma |
46 | Ben Wooder | 56 | Lakan Dakaran |
47 | Bran BullTurk | 57 | Ilya Pazom |
48 | Sarah Zabiarov | 58 | Pull Two |
49 | Maur Pharaoh | 59 | Nie Gielen |
4A | Gates Capa | 5A | Lance Guillen |
4B | Yazan Gable | 5B | Drell Rona |
4C | Ramsus Hasa | 5C | Annamarie Bruges |
4D | Paptimus Scirocco | 5D | Sabine Schall |
4E | Haman Khan | 5E | Carrozzo Rona |
4F | LP Pull | 5F | Christina McKenzie |
60 | Bernard Wiseman | 70 | Chain Agi |
61 | Astonage Medoso | 71 | Nanay Miguel |
62 | Emary Ons | 72 | Hathaway Noah |
63 | Camran Bloom | 73 | Basque Homme |
64 | Kycilia Zabi | 74 | Flanagan Boone |
65 | Gyunei Gas | 75 | Bertochka Irma |
66 | Ghiren Zabi | 76 | Lina Arshita |
67 | Ques Paraya | 77 | Resin Schneider |
68 | Claure Hamon | 78 | Kou Uraki |
69 | Clamp | 79 | Steiner Hardy |
6A | Kayla Sue | 7A | Annabelle Gato |
6B | Cosun Graham | 7B | Duke Freed |
6C | Conscon | 7C | Maria Freed |
6D | Denim | 7D | Sharia Bull |
6E | Jean | 7E | Lyune Zoldark |
6F | Slender | 7F | Masaki Ando |
80 | Shu Shirakawa | 90 | Tekko Oni |
81 | Nina Purpleton | 91 | Yumigennosuke |
82 | Baron Ashura | 92 | Dr. Saotome |
83 | Count Brocken | 93 | Dr. Yotsuya |
84 | Shakin | 94 | Loppet |
85 | Garuda | 95 | Dr. Morimori |
86 | General Revil | 96 | Dr. Sewashi |
87 | Hikaru Ranch | 97 | Dr. Nosori |
88 | Carius | 98 | Seema Galahau |
89 | Aper Synapse | 99 | Demitri |
8A | Chuck Keith | 9A | Tokuwan |
8B | Lucette Odeby | 9B | Drain |
8C | Mia | 9C | Boraskiniff |
8D | Michal Latkie | 9D | Naida |
8E | Bernand Moncia | 9E | Kirika |
8F | Kochōoni | 9F | Dark General |
A0 | Hello | B0 | Enhanced bioroid |
A1 | DC Soldier | B1 | Camille Bidan (mental breakdown) |
A2 | Bioroid Soldier | B2 | (bug) |
A3 | Vigaji | B3 | |
A4 | Shikalog | B4 | |
A5 | Mekiboss | B5 | |
A6 | Agiha | B6 | |
A7 | Wendro | B7 | |
A8 | Merry King | B8 | |
A9 | DC Soldier | B9 | |
AA | Alfred Izuruha | BA | |
AB | Artificial intelligence | BB | |
AC | Sniper | BC | |
AD | Artificial intelligence improvement | BD | |
AE | Elite Soldier | BE | |
AF | Elite Soldier | BF |
●Unit code table
00 | (blank) | 10 | Getter 2 |
01 | Combatler V | 11 | Getter 3 |
02 | Battle Jet | 12 | Zeong |
03 | Battle Crusher | 13 | Zeong (head) |
04 | Battle tank | 14 | Zen II |
05 | Battle Marine | 15 | Getter Robo G |
06 | Battlecraft | 16 | Getter Dragon |
07 | Proto Getter Robo | 17 | Getter Liger |
08 | Proto getter 1 | 18 | Getter Poseidon |
09 | Proto Getter 2 | 19 | Mecha Iron Armored Demon |
0A | Proto Getter 3 | 1A | Mecha Phalaenopsis |
0B | Jamul Fin | 1B | Valsion |
0C | Jamul Finn (MA) | 1C | Grendizer |
0D | Zaku (Garma machine) | 1D | Spacer |
0E | Getter Robo | 1E | Double Spazer |
0F | Getter 1 | 1F | Marine Spazer |
20 | Drill spazer | 30 | Daitarn 3 |
21 | Grendizer (double) | 31 | Die Fighter |
22 | Grendizer (Marine) | 32 | Daitank |
23 | Grendizer (Drill) | 33 | Cybuster |
24 | Mazinger Z | 34 | Cyberd |
25 | Mazinger Z(JS) | 35 | Granzon |
26 | Great Mazinger | 36 | Valsione |
27 | Gundam | 37 | Texas Mac |
28 | ν Gundam | 38 | Getter Q |
29 | Z Gundam | 39 | Boss Borot |
2A | Wave Rider | 3A | Afrodai A |
2B | ZZ Gundam | 3B | Dianan A |
2C | G Fortress | 3C | Beaunas A |
2D | F-91 | 3D | Bluegar |
2E | Raideen | 3E | Alex |
2F | God Bird | 3F | Gundam mkⅡ |
40 | Super Gundam | 50 | Gouf |
41 | Hyakushiki | 51 | Dom |
42 | GP-01 | 52 | Z'Gok E |
43 | GP-01Fb | 53 | Highgog |
44 | Guncannon | 54 | Gyan |
45 | Metas | 55 | Big Zam |
46 | Metas(MA) | 56 | Gelgoog |
47 | Rick Diaz | 57 | Gelgoog J |
48 | Nemo | 58 | Gelgoog M |
49 | Jegan | 59 | Gelgoog M (brown) |
4A | Rigazi (BWS) | 5A | Gelgoog (Char's machine) |
4B | Rigazi | 5B | Hermes |
4C | GP-03 Orchis | 5C | Jalaga |
4D | GP-03 Staymen | 5D | Marasai |
4E | Zaku | 5E | Assimar |
4F | Zaku (Char's machine) | 5F | Assimar (MA) |
60 | Biaarun | 70 | Psycho Gundam (MA) |
61 | Gaplan | 71 | Psycho Gundam mkⅡ |
62 | Gaplan (MA) | 72 | Psycho Gundam mkⅡ(MA) |
63 | Gabsley | 73 | GM |
64 | Gabsley (MA) | 74 | Zusa |
65 | Hambrabi | 75 | Dreissen |
66 | Hambrabi (MA) | 76 | Kapoor |
67 | Messala | 77 | Bow |
68 | Messala (MA) | 78 | Bow(MA) |
69 | Pallas Athens | 79 | Bow (Gremy machine) |
6A | Bound Dog | 7A | Bow (Gremy machine MA) |
6B | Bound Dog (MA) | 7B | Zaku III |
6C | The O | 7C | Zaku III Kai |
6D | Qubeley | 7D | Doven Wolf |
6E | Qubeley mkⅡ | 7E | Gamemark |
6F | Psycho Gundam | 7F | Quin Mansa |
80 | Gira Doga | 90 | Galada K7 |
81 | Gira Doga (Raisin machine) | 91 | Doublas M2 |
82 | Jacht Doga (green) | 92 | Line X1 |
83 | Yakut Doga (Blue) | 93 | Genova M9 |
84 | Yakut Doga (red) | 94 | Spartan K5 |
85 | Sotheby | 95 | Minerva X |
86 | α Azir | 96 | Glossom X2 |
87 | Dratze | 97 | Abdullah U6 |
88 | Neue Zeel | 98 | Dark General |
89 | Gerbera Tetra | 99 | Zai |
8A | Kaempfer | 9A | Zoo |
8B | Dagi Ils | 9B | Bud |
8C | Berga Gyros | 9C | Saki |
8D | Begina Gina | 9D | Sig |
8E | Rafflesia | 9E | Die |
8F | GP-02 | 9F | Drome |
A0 | Gangtae | B0 | White base |
A1 | Gildeen | B1 | Argama |
A2 | Mech Gunte | B2 | Nahel Argama |
A3 | Giant Sharkin | B3 | Ra Kairam |
A4 | Big Garuda | B4 | Fossil beast Bastodon |
A5 | Dije SE-R | B5 | Dogos Gear |
A6 | Gilgil | B6 | Dros |
A7 | Sparrow | B7 | Musai |
A8 | Gosgoth | B8 | Zacrello |
A9 | Dragonosaurus | B9 | Midea |
AA | Pigdron | BA | Gilgilgan (1st) |
AB | Toros D7 | BB | Gilgilgan (2nd) |
AC | Glatonios | BC | Gilgilgan (3rd) |
AD | Magma Beast Garmus | BD | Mecha Gil Gil Gun |
AE | Bud | BE | Drukin |
AF | Ghoul | BF | Greater Kin |
C0 | Gargau |
C1 | Silvervind |
C2 | Dikastes |
C3 | Neo Granzon |
C4 | G Defenser |
C5 | Gargantua |
C6 | Pantagruel |
C7 | Gaza C |
C8 | Gaza C(MA) |
C9 | Valsion Kai |
CA | (bug) |
●Scenario code table
00 | Dark clouds | 10 | Lunatwo Battle |
01 | G-3 | 11 | What comes from the stars |
02 | Dark airspace | 12 | Side 1 fierce battle |
03 | von Braun | 13 | Shangri-La |
04 | Atmospheric entry | 14 | Conscon Assault |
05 | Battle of Solomon Islands | 15 | Masou Kishin |
06 | The land of hot sand | 16 | Prelude of fierce battle |
07 | Gato attack | 17 | Lyune and Valsione |
08 | Seaside Panic | 18 | Jaburo's Storm |
09 | Choudenji Robo Con Battler V | 19 | Diversionary operations |
0A | Saotome Research Institute Close call! | 1A | Infiltration of a female spy |
0B | Crimson Wings | 1B | Odessa Day |
0C | Brave Raiden | 1C | Matilda rescue operation |
0D | Rumored Haranbanjo | 1D | Sister! |
0E | To space | 1E | At the end of sadness |
0F | In silence | 1F | Countdown |
20 | Pull and pull-to | 30 | Atmospheric entry |
21 | Labien Rose | 31 | Gundam robbery |
22 | Cosmic vortex | 32 | Suspicion |
23 | Zedan's Gate | 33 | Pursuit battle |
24 | Moonlight | 34 | Side 1 fierce battle |
25 | Lunatic Dream | 35 | Shangri-La |
26 | Axis is burning | 36 | Solomon's Nightmare |
27 | Last Battle | 37 | Fear! Mobile Bigzam |
28 | Ragnarok | 38 | Near the equator |
29 | Axis is burning | 39 | Desert Storm |
2A | Last Battle | 3A | Bermuda Triangle |
2B | Labien Rose | 3B | Shadow of the Brocken |
2C | Moonlight | 3C | Lunatic Dream |
2D | Knight of the Rose | 3D | Last Battle |
2E | Atmospheric entry | 3E | |
2F | G-3 | 3F |