The CAR-15 is your entry weapon into the world of Delta Force’s multiplayer. Nearly every Operator starts off with this assault rifle, and for good reason, it is a solid introductory un that jacks of all trades but masters none. If you’re new to the Delta Force multiplayer, this CAR-15 loadout will help you master the gun for most scenarios.
You may lose some handling on the gun, but your aim and magazine count make up more than enough for it.
Best Delta Force CAR 15 loadout
The first thing you need to know is that the gun currently does not have that much customization. The gun is meant to be an early introduction to the gunsmith features. Other weapons, like the M4A1 loadout have a lot of levels and a lot of further modifications. So, don’t expect the CAR-15 loadout to dominate. But that’s not to say that it won’t be decent. It’s easily one of the best guns in Delta Force for beginners.
- Optic: Hydra Riser
- RIser Optic: Preference
- Stock: Elite Stable Stock
- Rear Grip: M7 Stable Rear Grip or Invasion Rear Grip
- Magazine: 30 Round Polymer or M4 45 Round Extended.
- Mag Mount: Preference
- Muzzle: Birdcage Flash Hider, or Silent Surpressor when you unlock it.
- Right Rail: Laser Light preference.
- Share Code: CAR-15 Assault Rifle-5620492356433248983-Havoc Warfare
The idea behind the build is that you focus on your control. Control affects the recoil stat, which is where you want to manage your long-distance sprays. In the early game, slowly build up attachments that grant a combo of control into either stability or handling. Handling is important for moving around the map for assault operators or supports. Engineers and Recon will likely prefer the stability modifiers.
The CAR -5 is a solid weapon with its default stats, easily letting you get used to how ARs work for all Operators.
As you get to the late game, you’ll start losing some handling for attachments like the magazines. So, it is another reason you want to pump those stats up. The trade-off is worth it as more ammo is important for getting multi-kills, especially in Havoc mode.
As for the muzzle, the silencer is good for velocity and recoil control. You lose some more handling and stability, but, the velocity helps track more distant targets on your first few rounds. You don’t need to take it. Instead, you can opt for a recoil, and or stability and handling focus muzzle if you want to.
The Riser Optic is very good as it has free handling added to your gun. However, it does delay the handling of spike bonuses as it is a late unlock. Feel free to use whatever optic you want. We also recommend a laser sight for handling bonuses for pushing, as it will help mitigate the handling losses on bigger magazines you get.